I write to you to ask you to fix the gear score calculation of rogues.
I've noticed that my gear score is less than other classes eventhough i have better gear than them. There are people on my server with all 359 gear and they have a better gearscore than me. This can't be right because I too have all 359 AND i have a couple pieces of Heroic Purple (372) gear.
I think the current gear score calculation gives more weight to haste and expertise if a melee character is past the yellow hit cap.
This can be true for warriors and other melee characters. But Hit is more valuable than haste, expertise, and mastery for rogues IF the rogue is below the spell hit cap. This is due to the fact that our poisons do most our damage and poisons require spell hit.
Thanks for your time. And i look forward to hearing from you.