Thats not a bad idea. But if you were going to do it maybe expanding it to include moonkin & tree forms too. Maybe a drop down menu to let you pick between normal/bear/cat/mookin/ToL forms and then reflecting te changes on your normal information tabs.
jakester408 wrote: Im wondering wats the caps for crit strike, attack power, and hit rating?
crit "cap" is a theoretical 100%, whatever you can get from buffs and debuffs and talents. there is no cap for attack/spell power and the hit cap is 8% for melee 17% for spells, theres many things that change the rating required though.
To do moonkin/bear/tree/cat forms you just need to multiply stats really. Moonkin INT x 1.10 = F-INT F-INT x 0.12 = F-INT-SP SPI x 0.15 = F-SPI-SP SP + F-INT-SP +F-SPI-SP = total SP
Feral - cat +6% crit if sharpened claws talent exists + 4% crit if master shapeshifter talent exists +5% crit if leader of the pack aura exists and FAP = (weapon dps - 55) x 14 + listed attack power FAP x 1.10 = Cat-FAP
Feral - bear +6% crit if sharpened claws talent exists +5% crit if leader of the pack aura exists and FAP = (weapon dps - 55) x 14 + listed attack power FAP x 1.06 = Bear-FAP STA x 1.5 = Bear-STA also, armor would need to be multiplied but its much harder to do, it can generally be assumed people are near the same amount of armor from item levels. Am i missing anything?