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To avoid melee misses the Hit Rating is 263, without buffs such as heroic presence.
To avoid dodges Expertise is 26, with glyph 16.

In higher end gear both are achieved without gemming, enchants, food or potions.
It is said (folklore, did not see an official confirmation) that in tank switching fights
the taunt resistance of the bosses are lowered.
In such fights pallies have three ways to taunt:
Hand, RD and in worse case Hand of Protection
on the other tank.
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Anyone that states that hit rating is unimportant since blizzard in thier infintate wisdom changed most of our threat producing abilities to being physical needs to re roll.

I can explain in very simple terms.

Being hit capped is the difference between taking saurfang at the tank swap and having to taunt two or three times because the first one missed while watching the blood power stack up.
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