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Think you should add Bear and Cat stats on the def, and melee tables
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Thats not a bad idea. But if you were going to do it maybe expanding it to include moonkin & tree forms too. Maybe a drop down menu to let you pick between normal/bear/cat/mookin/ToL forms and then reflecting te changes on your normal information tabs.
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It would be nice, we'll see if it will work :)
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It will be a nice idea, tbh.
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Not a bad start looks nice so far, hope to see it expand in the future! Also a page explaining the scores and how they work for each class would be nice (maybe i missed something somewhere though).
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Im wondering wats the caps for crit strike, attack power, and hit rating?
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jakester408 wrote:
Im wondering wats the caps for crit strike, attack power, and hit rating?

crit "cap" is a theoretical 100%, whatever you can get from buffs and debuffs and talents. there is no cap for attack/spell power and the hit cap is 8% for melee 17% for spells, theres many things that change the rating required though.

To do moonkin/bear/tree/cat forms you just need to multiply stats really.
Moonkin
INT x 1.10 = F-INT
F-INT x 0.12 = F-INT-SP
SPI x 0.15 = F-SPI-SP
SP + F-INT-SP +F-SPI-SP = total SP

Feral - cat
+6% crit if sharpened claws talent exists
+ 4% crit if master shapeshifter talent exists
+5% crit if leader of the pack aura exists
and FAP = (weapon dps - 55) x 14 + listed attack power
FAP x 1.10 = Cat-FAP

Feral - bear
+6% crit if sharpened claws talent exists
+5% crit if leader of the pack aura exists
and FAP = (weapon dps - 55) x 14 + listed attack power
FAP x 1.06 = Bear-FAP
STA x 1.5 = Bear-STA
also, armor would need to be multiplied but its much harder to do, it can generally be assumed people are near the same amount of armor from item levels. Am i missing anything?
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