I find that alchemy helps with the creation of trinkets, the extra length of potions, and I make flasks and elixirs to proc more for all of my guildies.
Aye, also flasks/pots give more stats
to you than to non-alchemists, which is just awesome.
All said, I think you did a great job of development with this site, and seemed to be working hard at placing the proper values for gems and enchants. Gem value additions are difficult because the slots are already awarded value and should not increase the item level much at all when the top end gems are used. Inferior gems should actually lower the score
It's working something like that already
Gems added by blacksmiths, jewelcrafters, and belt buckles on the other hand should be given improved scores equivalent to an enchant or inscription of the same value. That is why it is so difficullt to understand the willing disregard of value concerning enchants or inscriptions.
In previous version, only enchanters had visible points awarded to them. I'm not saying this new system is perfect, or that it will work like this from now till eternity, but it's a quick fix. In the future (maybe even very near future), we may change it and give visible additional points to all professions, according to spec (with dual spec this will be a lot harder tho). The main idea behind this website was to give players a quick and easy overview of someone's character, and not get into details a lot. Over time that changed slowly, and we're trying to update it to be as precise as possible, however that does take a LOT of time for something that we do in our spare time. Have patience, and I'm sure we'll get to some nice system that will work out for everyone