- Re: Tank Head Enchant.
Posted by Raguel » Tue Nov 08, 2011 11:22 pm
- That tank is using the dodge+stamina head enchant because he is in full 391 gear, and the mitigation he would receive from the strength+mastery enchant would be wasted, as he is a...
- Re: Tank Head Enchant.
Posted by Raguel » Tue Nov 08, 2011 9:27 am
- Lets assume that a guy who has killed Sinestra 24 times, heroic Nefarian 23 times, and Ragnaros heroic twice so far, knows what he is doing, and he is still using "inferior&q...
- Tank Head Enchant.
Posted by Raguel » Mon Jul 25, 2011 2:00 pm
- While the fix was put in place to raise Arcanum of the Wildhammer/Dragonmaw from 0 points to 10, I can see no reason that it should not be the full 20. I cannot speak for all tanks...
- Re: Elemental Slayer
Posted by Raguel » Sat Mar 12, 2011 12:47 pm
- I noticed im getting a 0 for this enchant. While not as good as windwalker it does allow a tank to avoid ALOT of damage from Elemental mobs by chain silencing them. Furthermore, t...
- Re: Tank Glove Enchant
Posted by Raguel » Sat Mar 12, 2011 12:45 pm
- Currently, wow heroes has the following weights for glove enchants: 18 - Mastery (50 Mastery) 20 - Greater Mastery (65 Mastery) 20 - Heavy Savage Armor Kit (44 Stamina) 44 Stamina...
- Re: Hit rating for tanks
Posted by Raguel » Sat Mar 12, 2011 11:59 am
- Its dicey at first but once you got some vengeance going hit is completely unneeded for threat. Next patch you wont even need it for taunts. Misdirect/TotT should cover the first ...
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Both should be rated 0 now, as agility provides no benefit for plate wearing tanks.
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While the fix was put in place to raise Arcanum of the Wildhammer/Dragonmaw from 0 points to 10, I can see no reason that it should not be the full 20. I cannot speak for all tanks, but prot Pallies gain a great deal more combat table coverage from Str/Mastery than a tiny bit of dodge, as is found on the other viable tank enchant.
While the choice may have been more clear cut in Tier 11 content, str now gives more parry rating than it used to, and mastery is being removed from many tank items, in favour of dodge and parry, thus making it more difficult to reach the 102.4% block cap.
Please reconsider the 10 points that you are shorting some of us!
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