•  Search found 7 matches | Wed Jul 30, 2014 5:00 am 
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  • Re: Tank Head Enchant.
    Posted by Raguel » Tue Nov 08, 2011 11:22 pm
  • That tank is using the dodge+stamina head enchant because he is in full 391 gear, and the mitigation he would receive from the strength+mastery enchant would be wasted, as he is a...
  • Re: Tank Head Enchant.
    Posted by Raguel » Tue Nov 08, 2011 9:27 am
  • Lets assume that a guy who has killed Sinestra 24 times, heroic Nefarian 23 times, and Ragnaros heroic twice so far, knows what he is doing, and he is still using "inferior&q...
  • Tank Head Enchant.
    Posted by Raguel » Mon Jul 25, 2011 2:00 pm
  • While the fix was put in place to raise Arcanum of the Wildhammer/Dragonmaw from 0 points to 10, I can see no reason that it should not be the full 20. I cannot speak for all tanks...
  • Re: Elemental Slayer
    Posted by Raguel » Sat Mar 12, 2011 12:47 pm
  • I noticed im getting a 0 for this enchant. While not as good as windwalker it does allow a tank to avoid ALOT of damage from Elemental mobs by chain silencing them. Furthermore, t...
  • Re: Tank Glove Enchant
    Posted by Raguel » Sat Mar 12, 2011 12:45 pm
  • Currently, wow heroes has the following weights for glove enchants: 18 - Mastery (50 Mastery) 20 - Greater Mastery (65 Mastery) 20 - Heavy Savage Armor Kit (44 Stamina) 44 Stamina...
  • Re: Hit rating for tanks
    Posted by Raguel » Sat Mar 12, 2011 11:59 am
  • Its dicey at first but once you got some vengeance going hit is completely unneeded for threat. Next patch you wont even need it for taunts. Misdirect/TotT should cover the first ...
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